Great Axe of Pain and Sorrow
|4||+2 Intimidate, Str Variant||Weapon Focus: Great Axe|
|5||+2 Physical Stat Bonus A||Weapon: +1|
|8||+2 Intimidate, Jump||Leap Attack|
|9||+2 Stat Bonus A, B||Weapon: +1|
|10||Greater Axe||Demoralize, Mass|
|12||+2 Intimidate, Jump, Perception||Weapon Specialization: Great Axe|
|13||+2 Stat Bonus A, B, C||Weapon: +1|
|16||+2 Intimidate, Jump, Perception||Danger Sense|
|17||+2 Stat Bonus B, C||Weapon: +1|
|20||+2 Intimidate, Jump, Perception||Demoralize, Greater Mass|
Weapon Focus: Great Axe: Bearer of this Great Axe gains this feat while wielding it.
Intimidate Str Variant: The wielder of this axe may use his Str modifier instead of his Cha modifier on Intimidate checks.
Physical Stat Bonus: The bearer of the Great Axe gains an enhancement bonus to one Physical stat (Str, Con, Dex) at the indicated levels. The wearer decides which stat is A, B and C.
Demoralize Opponent: The wielder of the axe may make an intimidate check on any opponent he injures in battle as a free action. This ability is only usable once per round.
Leap Attack: Bearer gains the Leap Attack feat as described in Complete Adventurer.
Greater Axe: Though the axe does not change size, it is treated as 1 size category larger.
Demoralize, Mass: The wielder of the axe may make an intimidate check when he injures an opponent in battle as a free action. This ability is only usable once per round but effects every enemy within 30 feet.
Weapon Specialization: Great Axe: Bearer of this Great Axe gains this feat while wielding it.
Demoralize, Greater: Whenever the wielder used the demoralize action it now lasts a number of rounds equal to hit Str modifier.
Danger Sense: Bearer gains the Danger Sense feat as described in Complete Adventurer.
Greaterer Axe: Though the axe does not change size, it is treated as 2 size categories larger.
Demoralize, Greater Mass: Works as Demoralize, Mass but now does every enemy within 60’.